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iRacing 2020 Season 3 Patch 3 Released

July 1, 2020 By Dan Thornton Leave a Comment

The third season of the year is well underway. And with iRacing 2020 Season 3 Patch 3 released, we’ve seen plenty of updates, tweaks and improvements released in the four weeks since competitive sim racing resumed on the service.

Having already released Patch 1 and Patch 2 in June, the third update came out on the last day of the month. And it comes with a couple of worthwhile improvements to the New Damage Model.

Not every car has moved to the newer damage model, but for those that have, the contact limit for causing a 0x has been increased. So you can get away with a little more rubbing when racing, without getting a penalty.

iRacing 2020 Season 3 Patch 3 has been released...
iRacing 2020 Season 3 Patch 3 has been released…

And they’ve also fixed an issue with incidents being incorrectly assigned. So although many people constantly complain about the way the iRacing incident system works, hopefully this may make it work slightly more effectively.

The other important changes worth noting will mainly apply to specific cars, so check below to see if your choices or series will be affected.

iRacing 2020 Season 3 Patch 3 Change Notes:

iRacing Beta UI:

  • Safety Rating is now always displayed with two decimal places.
  • Fixed an issue where some car images could fail to load in the Entry List.
  • Fixed an issue where Team Results were not scaling correctly.
  • Fixed an issue where AI Drivers could use negative car numbers.
  • A “Requesting iRacing Data” step has been added during iRacing BETA UI initialization for more clarity.
  • Fixed an issue where the iRacing BETA UI could time-out if it was not receiving data from the back-end.
  • Fixed an issue where the Reconnect button could appear off-screen.

Simulation:

Race Servers

Fixed an issue that could sometimes cause the Simulator to re-assign a Team in an Open Practice Session to a different Run-Group when additional teammates joined the session.

AI Racing

  • AI Drivers may now pilot the following additional vehicles:
    – – Kia Optima
    – – VW Jetta TDI Cup
  • AI Drivers may now race on the following additional track configurations:
    – – Atlanta Motor Speedway – Oval
    – – Martinsville Speedway
  • AI Drivers have received additional training at Daytona International Speedway – Road Course.

New Damage Model

  • For cars utilizing the New Damage Model, the threshold for track contact causing a 0x has been increased.
  • Fixed an issue for vehicles using the New Damage Model where incidents were being incorrectly assigned, particularly to the aggressor, during impacts.

Audio

  • Jet flyover volume has been increased.

Pit Crew

  • Fixed an issue where the pit-crew could be buried in the ground if a tire was detached prior to starting repairs.

Rendering

  • Fixed some issues when rendering fog at the periphery of wide-angle Field-of-Views.

Paint Shop

  • A new sponsor, FilterTime, has been added to the Paint Shop!
  • Fixed an issue with some missing car number fonts.

Virtual Reality

  • Fixed a numerical rounding error that could cause the Oculus Rift’s “PixelsPerDisplayPixel” setting in the “rendererDX11.ini” file to adjust itself slightly after running the Simulator.

Cars:

ARCA Menards Chevrolet Impala

  • An iRacing setup has been added for Texas Motor Speedway – Oval.

Aston Martin DBR9 GT1

  • For the New Damage Model, the overall vehicle “stickiness” has been reduced.
  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Audi R18

  • Fixed an issue with the visual appearance of the stopped tire texture in foggy weather.

Audi R8 GT3

  • 2020 Season 3 Balance of Power Adjustment: Engine power has been reduced slightly.
  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

BMW M4 GT4

  • A BMW Motorsport Sim Racing decal has been added to the cockpit dashboard.
  • Tire compound has been adjusted.
  • Driveline loss has been adjusted.
  • Baseline setup has been updated.

BMW M8 GTE

  • Balance of Power Adjustments: Minimum weight reduced by 5kg, and aerodynamic drag has been reduced slightly.
  • Minimum ride heights have been set to 50mm for both axles.
    – – This should allow stable and high-performance setups.
  • Tire parameters have been updated.
  • Fixed a visual issue where the grills and radiator occupied the same space.
  • Baseline setup has been updated.

BMW Z4 GT3

  • Balance of Power Adjustment: Aerodynamic drag has been reduced slightly.
  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Chevrolet Corvette C6R

  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Ferrari 488 GT3

  • Balance of Power Adjustment: Engine power has been reduced slightly.
  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Ferrari 488 GTE

  • Minimum ride heights have been set to 50mm for both axles.
    – – This should allow stable and high-performance setups.
  • Tire parameters have been updated.
  • Baseline setup has been updated.

Ford GT GT2

  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Ford GT GT3

  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Ford GTE

  • Minimum ride heights have been set to 50mm for both axles.
    – – This should allow stable and high-performance setups.
  • Tire parameters have been updated.
  • Baseline setup has been updated.

Formula Renault 3.5

  • Fixed a visual issue where white artifacts could spread from the tire rim onto the tires at certain camera distances.

HPD ARX-01c

  • Adjusted some texture parameters.
  • Fixed an issue with the visual appearance of the stopped tire texture in foggy weather.

Indy Pro 2000 PM-18

  • Fixed an issue where the specular map for spinning rims of a custom color was inaccurate.

McLaren MP4-12C

  • 2020 Season 3 Balance of Power Adjustment: Engine power has been reduced slightly.
  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Mercedes AMG GT3

  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.
  • Rear-wheel locking due to engine braking has been reduced.
  • Baseline setup has been updated.

NASCAR Xfinity Chevrolet Camaro

  • An iRacing setup has been added for Pocono Raceway.

NASCAR Xfinity Ford Mustang

  • An iRacing setup has been added for Pocono Raceway.

NASCAR Xfinity Toyota Supra

  • An iRacing setup has been added for Pocono Raceway.

Porsche 718 Cayman GT4 Clubsport MR

  • Tire compound has been adjusted.
  • Baseline setup has been updated.

Porsche 911 RSR

  • Minimum ride heights have been set to 50mm for both axles.
    – – This should allow stable and high-performance setups.
  • Tire parameters have been updated.
  • Baseline setup has been updated.

Ruf RT 12R Track

  • Tire parameters have been updated slightly, including:
    – – Tire wear has been reduced.
    – – Carcass temperatures have been reduced when running at Daytona International Speedway – Road Course and Circuit des 24 Heures du Mans.

Super Late Model

  • An iRacing setup has been added for The Bullring (Night).

USF 2000

  • Fixed an issue where the specular map for spinning rims of a custom color was inaccurate.
  • Garage adjustment ranges have been adjusted.
  • Season setups have been updated.

Tracks:

Fairbury Speedway

  • Fixed an issue with floodlights at this track.

So that should give you something to work with during the fourth week of the season. If you want to get started competing in iRacing, you can sign up here.

Or you can check out our previous iRacing news and content, the complete iRacing car list, or the full iRacing track list. Including information on what cars and circuits are included in your base iRacing subscription, and what you can race by paying a little extra.

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Filed Under: Blog, FeaturedContent, iRacing, pc Tagged With: iracing, iRacing 2020 Season 3, iRacing Damage Model, iracing updates

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