Auto Club Revolution, the online racer from Eutechnyx, is on schedule to begin a closed beta test in July, and if you haven’t registered yet, you can at the Auto Club Revolution website.
The game itself is a downloadable app with all the normal features you’d expect from a racing game including a HUD, drafting and drifting, and vibration and force feedback support for wheels. It’ll have single player modes including Time Trails with a global leaderboard, and some personal challenges to complete – daily, friend, car, series pin, Auto Club and more.
Multiplayer is controlled via the Race Hangout, from which you can create lobbies for initially two-to-eight players. You’ll either be able to invite friends or find opponents via match making rankings, and cutting corners, leaving the track, driving backwards or being overly aggressive will result in warnings of penalties. Also mentioned are driver assists, dynamic racing lines, upgrading and tuning.
For launch, Auto Club Revolution will have cars in 8 tiers:
- Class E – Hot Hatch
- Class D – Cruiser
- Class C – Sport
- Class B -Performance
- Class A – High Performance
- SC – Super Car
- EX – Exotic
- RA – Racer
15 Cars Available in the Closed Beta:
1. 2005 Bugatti EB16/4 Veyron (Exotic)
2. 1993 McLaren F1 (Exotic)
3. 2006 Koenigsegg CCX (Super Car)
4. 2006 Pagani Zonda F (Super Car)
5. 2008 Chevrolet Corvette ZR1 (Super Car)
6. 2008 BMW M3 Coupe (E92) (Performance)
7. 2008 Lotus Elise SC (Cruiser)
8. 2008 Mazda RX-8 Type RS (Cruiser)
9. 2009 Mitsubishi Lancer Evolution X FQ400 (Performance)
10. 2008 Nissan GTR (High Performance)
11. 2008 Mini John Cooper Works (Hot Hatch)
12. 2006 Volkwagen Golf R32 (Hot Hatch)
13. 2008 BMW 135i (Cruiser)
14. 2008 Vauxhall Astra VXR Nürburgring (Hot Hatch)
15. 2009 Volkswagen Scirocco R (Cruiser)
Cars are ranked with a VPR number for each one, and you’ll be able to tweak and tune the set-up of your motor. Each car comes from official CAD data from manufacturers.
Codemasters have confirmed that F1 2011 will be released on September 23, 2011, as the second of the officially-licensed Formula One series. It’ll be available for the Xbox, PS3 and PC, and follows the news that F1 2010 was not only the fastest-selling F1 game ever released, but also claimed a BAFTA in the Sports category. Plus two special editions are being produced to take advantage of the features offered by the new Nintendo 3DS and Sony NGP – release dates are yet to be confirmed for the two new platforms.
Advances in the technical and gameplay side are promised along with extending the online competitive and co-op elements. You’ll get all the official drivers, teams and also the new Grand Prix of India at the Jaypee International Race Circuit, and the returning Nurburgring.
Codemasters are also running a competition to get questions about the new game answered face-to-face in May, along with getting a hands-on with the game. And if you can make it in person, you could be featured in forthcoming F1 2011 trailers.
We’re big fans of the first game, and following some updates to remove some initial bugs, it’s evolved into one of the best racing experiences currently available. With the additional time to iron out the issues and add some new features, F1 2011 could well be the best F1 racing game around when it arrives. We’re already worried about Tom’s ability to focus on anything else before September, judging by what happened when the last game was announced.
Originally scheduled for a worldwide release at the start of November, the reason for the delay is given as:
‘creator Kazunori Yamauchi and the team at Polyphony Digital want to make certain they are creating the perfect racing experience’
There’s no date set for the launch, although both blog posts promise it will be during ‘the holiday season’, and you’d certainly expect them to be getting such a big game out before Christmas 2010 to take advantage of the holiday sales period (although missing the start of November will probably cost them slightly,GT5 is probably a big enough title to get away with it).
With work on the game originally starting in around 2004, delaying so close to the launch date seems to indicate something fairly major. GT5 was originally slated to appear in Japan in March 2010.
In Russia, retailers have already halted pre-order sales, with a notice from one referring to ‘technical reasons’, for the delay. At the time of writing, the usual American and European suppliers are continuing to offer pre-orders:
The various Gran Turismo 5 Packages:
Collector’s Edition: Game, Custom-etched keychain, 1:43 scale model of the Nissan GTR Spec-V, 300 page book, voucher for 5 DLC cars, Certificate of Authenticity.
Signature Edition (Exclusive to Europe/Australian): Steel case, book, Gran Turisimo wallet, 1:43 scale Mercedes Benz SLS, voucher for six ‘Stealth’ cars and more.
- Gran Turismo 5 standard edition (amazon) (Pre-order includes Mecedes SLS AMG Stealth)
- Gran Turismo 5 collectors edition (amazon) (Pre-order includes Mercedes SLS AMG Stealth)
- Gran Turismo 5 Standard edition (Game)
- Gran Turismo 5 Signature edition (Game)
- Gran Turismo 5 standard edition (Gamestop) (Pre-order: McLaren F1 stealth and GameStop NASCAR car with Gran Turismo 5 logos.
- Gran Turismo 5 signature edition (Gamestop) Pre-order: McLaren F1 stealth and GameStop NASCAR car with Gran Turismo 5 logos.
- Gran Turismo 5 standard edition (Play.com) (Pre-Order: Mercedes SLS AMG and Nissan GT-R GT500 Stealth models)
- Gran Turismo 5 Collectors edition (Play.com)