Having arrived onto Steam Early Access in March, a second bundle of improvements, cars, tracks and games modes has arrived with Wreckfest 2 Content Update 2 now available.
Two new vehicles are now included, with the Motorhome, an American special vehicle suitable for road trips and demolition derbies, and the Cardinal, an American large sedan. And there are also two new circuits, with the Banger Racing dirt track including oval and Figure 8 layouts, and a new Scrapyard demolition derby arena which includes machinery capable of wrecking your car if you’re not careful.


Along with general improvements to handling, collisions and game stability, there’s also the return of the Last Man Standing game mode from the original Wreckfest (which also included a Motorhome).

Wreckfest 2 Content Update 2 Release Notes:
CARS
- New American special vehicle: Motorhome.
- New American large sedan: Cardinal.
TRACKS
- New Banger Racing dirt track with Oval and Figure 8 layouts.
- New Scrapyard demolition derby arena.
- Tree collisions now work as intended.
- Improved Sandpit track surface.
SYSTEM
- Improved game stability.
- Improved input system robustness.
- Optimized VRAM (video memory) usage.
- A warning is now displayed when launching the game and there could be low amount of VRAM available.
ONLINE
- Added configurable event rotation.
- Improved client prediction precision and reliability for smoother gameplay.
- Selecting a server in the Server Browser now brings up Server Info with additional information.
- Server can be favorited/unfavorited in the Server Info screen.
- Lap times now match between multiplayer and single player.
- Gameplay damage now better matches visual damage in multiplayer.
- Fixed a bug which caused the health bar to erroneously appear full or empty.
GAMEPLAY
- Improved car handling.
- Improved collision physics.
- Physics surfaces now work as intended.
- It’s now easier for cars to lose panels.
- Cars now last longer in the normal damage mode.
- Realistic damage mode is now more realistic.
- Wrecking machines now cause appropritate health damage.
- Added Last Man Standing demolition derby game mode.
- Fixed an issue which caused contact effects (both visual and audio) to vanish after a while.
- Car engine may now stall in a heavy collision especially when it’s damaged (can be restarted by just holding throttle).
- It’s now possible to get a faster launch at the event start by holding revs at the optimal range, visualized in the tacho.
- When using automatic clutch, it’s now possible to speed through gears even when a shift is already in progress.
- Reset can be now triggered with a push of a button instead of needing to hold it down when reset delay is used.
HUD
- Start lights are now displayed at the event start.
- Redline is now visualized in the tachometer.
- A wrong way notification is now displayed in the HUD.
- Bogus damage notifications are now longer displayed in the HUD after a respawn.
- What is shown in the damage HUD now better matches the visual car damage.
- Car tags are now shown from further away.
- Improved HUD element placements and resolution.
AI
- Improved turning in racing mode.
- Smarter racing lines with more realistic apexes.
- Better pathfinding in derby arenas.
- Reduced car getting stuck in derby mode.
AUDIO
- Added rev limiter effect.
Expected to be in Early Access for a minimum of 12 months, which would mean at least early 2026 for a full launch, the price is planned to increase as the game progresses.
You can find Wreckest 2 for the PC via Steam Early Access and there’s a 10% discount during the Steam Summer Sale until July 10th, 2025. And keep up with all the latest Wreckfest 2 news, updates and more, here.
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