We’ve known for a while that the big releases for Gran Turismo Sport will be winding down this year, since the last additions of the Toyota GR Supra RZ and Mazda RX-Vision. But patches will still be released, as the small GT Sport Build 1.60 fixes some minor issues.
So the latest update has a pretty small change list, leading with a reduction in the results of car collisions. And ending with ‘other issues’ which have also been fixed.

As the focus switches to the upcoming release of the PlayStation 5 and the arrival of what seems more likely to be Gran Turismo 7 than GT Sport 2, updates are likely to focus on resolving any significant remaining issues and bugs. The only exception may be further testing of the penalty system to help Polyphony Digital refine it for the next game.
GT Sport Build 1.60 Update Notes:
Sport Mode & Lobby:
- The level of deflection between cars making contact in a race has been reduced. The deflection amount between cars in Lobby races remains unchanged.
Other Improvements and Adjustments:
- We addressed an issue in the Livery Editor with the Mazda RX-Vision GT3 Concept where the race number on the bonnet appeared distorted.
- We repaired an issue with the Mazda RX-Vision GT3 Concept where the engine sound changed when applying the car settings or Balance of Performance (BOP) in Regulation Settings on an oval track.
- Various other issues have also been addressed.
With major updates for GT Sport coming to an end, it’s a good time to jump into what’s essentially the finished product. You can pick up a physical copy from Game or Amazon. Or download it via the PlayStation Store. And there’s always an interesting selection of Gran Turismo merchandise from around the world listed on Play-Asia.
We’ll keep you updated on the news, esports and changes to GT Sport we get closer to the release of the next game. And you can check out the full GT Sport car list, and complete GT Sport track list.
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