The second title update has been released for Forza Motorsport 4 with the biggest changes including fixes to bugs affecting certain types of steering wheel, and several cars no longer able to post times to leaderboards while their performance index is tweaked. That means times posted on some leaderboards using those cars are also being removed.
Some problems were discovered with gamers using 900-degree wheels such as the Fanatec Forza Motorsport 4 CSR Wheel, such as the ‘Zero Credit’ bug. One of the anti-cheating measures in Forza penalised players if they didn’t record a more than six-degree turn in a single frame during a race – but the combination of top quality wheels and good driving meant that often the best drivers were getting penalised for smooth driving. The update also fixed a bug in mapping 900-degree wheels with regards to countersteering, which had unfortunately meant the wheels were mapped as a 270 degree wheel – essentially a 3:1 ratio.
Leaderboard Car Changes:
Certain cars are being investigated and refined for their Performance Index, and during this period the following cars will be unable to post times to the Forza Motorsport 4 Leaderboards, and any times posted with those cars in certain classes will be removed.
- 1968 Dode Dart HEMI Super Stock
- 1970 Dodge Coronet Super Bee
- 1965 Alfa Romeo Giulia Sprint GTA Stradale
- 1967 Dodge Coronet W023
- 1964 Ford Fairlane Thunderbolt
- 1971 AMC Javelin-AMX
- 1992 Lancia Delta Integrale EVO
- 1969 Chevrolet Camaro Z28
A bit of a shame for all the classic fans who have been using these cars – we’ve been particularly keen on the Fairlane on shorter tracks – but getting the right balance across 60 years of automobiles was always going to be tricky, and it’s always nice to see more than one car in the top 100 for any track and class. Especially if you don’t want everyone to be sporting the same car in every single race in an online lobby. Anyone remember the days of the CRX?
The other changes are to try to stablise the Forza 4 economy and minise the effect of players glitching credits by introducing a maximum cap for auction sales (even if your car is sold for more than the cap), and some server-side tools for better regulation of the auction house and economy in Forza.