Project Cars was released on May 8th, 2015, and within one month has already clocked up 1 million units sold. Interestingly it also claims to have become the highest-rated racing game on PS4, which will probably lead to a fight back from Polyphony Digital in the future.
Ian Bell (Studio Head of Slightly Mad Studios) says:
“Throughout the development of Project CARS the community were instrumental in guiding the game – giving us feedback daily on each build iteration, telling us what needed improving, highlighting what they’d like to see included, and ultimately approving it as the racing game of their dreams. Even with this amount of early indication that the bold, ambitious vision we had was on track to be something that would truly stand shoulder-to-shoulder with the existing leading titles in the genre, it wasn’t until the first review scores came in that we truly realised how much Project CARS had resonated with both media, racing professionals, and gamers alike around the world. To now stand here having reached over a million players in such a short time really justifies the work both the team and the community have done over the years and solidifies Project CARS’ future as the multi-platform racing experience of choice for fans around the world. And we’ll be talking more about that future very, very soon”
Project CARS is available for PS4, Xbox One and on Steam – and the decision to skip the Xbox 360 and PlayStation 3 of the previous generation doesn’t seem to have impacted on sales or revenue.
The first DLC pack, the Racing Icons Car Pack is also out now for Project CARS.