Last updated on January 18th, 2021 at 12:13 pm
The rFactor 2 content list has welcomed a classy little track refresh with the arrival of Autodromo di Mores Version 1.6 this past week.
ISI’s Autodromo di Mores course forms a compact and yet interesting Sardinian ribbon of tarmac that mixes tight horseshoe turns with transitional gradients and kerb-bound esses. Reaching a mere mile (1.6 kilometres) in length, new visitors to the track will soon grasp that there’s barely a moment to relax with every turn feeling like it leads almost instantly into the next despite the sight of straights on the map.
You know the throttle from the brake…
Autodromo di Mores v1.6 arrives as a mix of revisions, fixes and new graphical features. On the graphics side, high-resolution 4K textures are here and in addition to more widespread texture improvements, various colour-related changes have taken place in order to achieve a more realistic look on and around the track. As for racing, new AI waypoints (AIW) have been implemented and ‘track cut’ warnings have been improved too!
- A terrain mesh triangle that was causing a black patch
- Tyre canvas not tagged as light receiver
- Main Starting Light overhang Z fight
- Missing caps on main overhang
- Some mesh shadow group assignments
- Floating shadows in the pit lane when using ‘Low’ shadow settings
- Unwanted cut warnings
- Sewers mapping (for when it rains…!)
- Asphalt bi-colour patch edges to match crackle decals
- Verges mapping
- Outer terrain overlapped vertices causing black patches
New… and improved!
- New HD Track Loader
- Added more side cams
- Terrain maps now in 4K version
- Overall texture tweaking to balance the HDR output
- TDF updated to actual standards
- AIW various improvements
- All roads updated to the latest RealRoad shader
- All roads re-mapped
- A tad more saturation for all grass textures
- Green defender barrier
- Fresnel Specular smoothed out to avoid artefacts with specular highlights
- Vegetation (additional luma for all tree and bush textures)
- Cones (slightly reduced saturation and luma for the albedo map)
- Tweaked specular for different asphalt textures
- Stripes (specular tuned to match reference images)
- Added Test Team RRBINs
- gMotor Normals export for all meshes
- Material optimisation and matballs cleaning
- Applied random VC in the vegetation colour palette for all trees
- Glass optimisation to work better with actual Static
Any Steam rFactor 2 racers that haven’t had the patch already will see an automatic Steam Workshop update appear in the client’s Downloads bar. The download will upgrade the track assets and supporting files to the higher standards of Autodromo di Mores Version 1.6 via a 340MB download.
Alternatively, non-Steam players can upgrade to Autodromo di Mores Version 1.6 by downloading this 337MB rfcmp file (MediaFire host). If the installation process is unfamiliar, do read the ‘Adding Content (Cars/Tracks)’ section of the FAQ linked at the bottom of this post to find out how to manually add new content to rF2.
Racer’s note: Formula 2 and GT3-class cars work well here, though we haven’t paired the two on the track!
You know your straight line from a curve…
If you’re new to ISI’s sim or PC racing in general, we recommend downloading the rFactor 2 trial by clicking on ISI’s MediaFire link or this XtremeRPM mirror. The 1.08GB Build 1098 file features a driving choice of a 2014 Formula Renault 3.5 or 1974 Howston Dissenter to run at Toban Raceway Park.
Give me Steam…
Options for the Steam build begin with a £23.99 GBP single player-only edition (€29.99 EUR or $31.99 USD). A further £8.99 will add an automatically renewing year of on-line racing to this otherwise feature-complete sim parcel.
Steam also offers the Lifetime Subscription package at a relatively heavy £62.99. There are no additional fees though, so a ‘lifetime’ sub may nonetheless prove to be good value if you’re interested in regular ad hoc on-line racing or joining a league.
For anyone still running a stand-alone copy of rFactor 2, a licence can be transferred to Valve’s service by completing the Steam Transfer Form. An rF2 Steam key should arrive at the connected e-mail address shortly after.
For further details on the transfer process, rF2 installation and performance advice or suggested hardware requirements visit the rFactor 2 FAQ page.
You can keep up with all the latest rFactor 2 updates and news, here. Or check out the full rFactor 2 car list, and the rFactor 2 track list. Along with downloading the demo version for free via Steam, or buying rFactor 2 for the PC. The GTE class cars for rFactor 2 can all be found on Steam, here.